At the event to launch new features of Liberty motorcycle products, we brought two technologies, which are VR technology and interactive games using joystick.

Players will use the joystick device to control motor inside the game. Players need to avoid the obstacles on the road and use the button to show the new features of the motor, increase the speed of the motor in the game.

Brand :

Agency :

Technical :  Joystick & Physical Button

Project Summary

Project summary
A joystick-controlled game for the launch of new Liberty (Piaggio) motorbike features, paired with a VR experience.
Client / brand
Liberty (Piaggio)
Agency partner
TCM
Market & venue
*Likely Vietnam or Southeast Asia, consistent with MTech's primary operating markets.*
Activation period
*Not dated on the public page.*
Audience
Attendees of the Liberty ABS launch event
Challenge
*This activation was built to drive audience engagement through gamified interaction, increase dwell time at the activation, and generate shareable moments that extend the campaign on social media.*
Proposed solution
Players use a joystick to steer an in-game motorbike model, avoiding road obstacles and using a button to trigger the bike's new features and increase in-game speed.
Player journey
Hold the joystick → steer the bike avoiding obstacles → press a button to trigger new features/speed boost in-game.
Technology stack
Joystick & physical button (explicitly stated on the project page); paired with a VR experience.
Hardware scope
Joystick & physical button (explicitly stated on the project page); paired with a VR experience.
Software scope
*Typically built on real-time game logic with a scoring or leaderboard system, and middleware syncing the sensor input to the display.*
Fabrication & deployment scope
*Typically involves custom fabrication of the game structure or prop, on-site rigging and installation, and safety testing of physical components.*
Operational model
product: Liberty ABS (Piaggio); combines VR and joystick gameplay; technology: Joystick & Physical Button.
Results / project scale
*No measured results are publicly disclosed. For an activation of this type, the metrics typically tracked are participant volume, average session time, leaderboard engagement, social shares, and brand recall; actual figures would need to come from MTech's internal project data.*
Photo/video gallery
https://youtu.be/TpVl43M2f14
Client quote / third-party verification
No public client quote or third-party verification available for this project.
Related solutions
event games gamification