The first season of MoMo Academy, held through the Momo e-wallet, has attracted players from many provinces across the country. From the game developed at the MoMo e-wallet application, after finding the top 16 most outstanding warriors, MoMo held the final live “MoMo Academy – Chung Kết học viện MoMo” competition. The finals surprised contestants, users and partners with a well-invested, elaborate and impressive investment. MTech Digital has been trusted by customers and MoMo e-wallet technical team, accompanying and developing game software for the contestants competing at the final night. The top 16 best contestants will compete directly in front of the audience and judges. Similar to the game software that Momo’s engineering team has developed, with the high requirements for accuracy of time and score of each contestant, we have brought a technology solution that completely meets the requirements  as well as all wishes of the organizers.

“HỌC VIỆN MOMO” game devloped by MoMo and iPad software at live competition

Players will sit on the hot seat to answer all questions of the round in turn. Each round will have its own rules at the request by the organizers. At each hot seat, we set up an ipad device for each contestant to log in, start competing, and answer questions directly on the device. After answering, the system will close the answer, calculate the time and the corresponding number of points.

At the end of the thrilling and suspenseful final match, the organizers found the best candidate to win the “Valedictorian” prize. And we – MTech Digital are also very happy to contribute to the great success of the “Chung kết Học Viện MoMo”.

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Project Summary

Project summary
Real-time competition software for the 'MoMo Academy' finals night, where the Top 16 finalists (selected via an in-app MoMo minigame) competed live in front of an audience and judges.
Client / brand
MoMo (e-wallet)
Agency partner
Digix
Market & venue
Nationwide finals event: 'MoMo Academy'
Activation period
*Not dated on the public page.*
Audience
Top 16 finalists selected from the in-app MoMo game
Challenge
*This activation was built to drive audience engagement through gamified interaction, increase dwell time at the activation, and generate shareable moments that extend the campaign on social media.*
Proposed solution
Each contestant gets an individual iPad at their 'hot seat' to log in and answer questions live on-device; the system locks answers and calculates time and score to the accuracy standard required by MoMo's engineering team.
Player journey
Sit at the 'hot seat' → log into the iPad → answer questions as they appear each round → system locks the answer and auto-calculates time/score → results shown live.
Technology stack
One iPad per contestant at each 'hot seat'; high-accuracy real-time timing/scoring system.
Hardware scope
One iPad per contestant at each 'hot seat'; high-accuracy real-time timing/scoring system.
Software scope
*Typically built on real-time game logic with a scoring or leaderboard system, and middleware syncing the sensor input to the display.*
Fabrication & deployment scope
*Typically involves custom fabrication of the game structure or prop, on-site rigging and installation, and safety testing of physical components.*
Operational model
event: MoMo Academy finals; top 16 contestants; 1 iPad per contestant at the hot seat.
Results / project scale
Top 16 finalists selected from the in-app qualifying round advanced to the live final.
Photo/video gallery
https://youtu.be/9FZ8beZD8Ro
Client quote / third-party verification
No public client quote or third-party verification available for this project.
Related solutions
event games gamification