The player wears a Myo, moves to select a recipe.

Players can choose to play 1 player or 2 players

The player collects the ingredients needed in the recipe within the allotted time wins.

Project Summary

Project summary
A Myo-armband game for MILO: players collect recipe ingredients within a time limit, supporting 1- or 2-player mode.
Client / brand
MILO
Agency partner
Not publicly disclosed on this page.
Market & venue
*Likely Vietnam or Southeast Asia, consistent with MTech's primary operating markets.*
Activation period
*Not dated on the public page.*
Audience
Event attendees (1- or 2-player mode)
Challenge
*This activation was built to drive audience engagement through gamified interaction, increase dwell time at the activation, and generate shareable moments that extend the campaign on social media.*
Proposed solution
Players wear a Myo armband, move an arm to select a recipe, then collect the required ingredients within the time limit to win.
Player journey
Wear the Myo device → select a recipe via arm gesture → collect the correct ingredients within the time limit → win on completion.
Technology stack
Myo armband (gesture control).
Hardware scope
Myo armband (gesture control).
Software scope
*Typically built on real-time game logic with a scoring or leaderboard system, and middleware syncing the sensor input to the display.*
Fabrication & deployment scope
*Typically involves custom fabrication of the game structure or prop, on-site rigging and installation, and safety testing of physical components.*
Operational model
supports 1- or 2-player mode; technology: Myo armband.
Results / project scale
*No measured results are publicly disclosed. For an activation of this type, the metrics typically tracked are participant volume, average session time, leaderboard engagement, social shares, and brand recall; actual figures would need to come from MTech's internal project data.*
Photo/video gallery
https://www.youtube.com/watch?v=-QlO-QF3D20
Client quote / third-party verification
No public client quote or third-party verification available for this project.
Related solutions
event games gamification